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Row blocks horse8/15/2023 ![]() ![]() Formula with initial conditions d(N) = y0 + 50*(vt0+3.92)*(1-0.98 N) - 3.92*N where y0 is the starting height and vt0 is the upward speed in. Or d(N) = 196 - 196 * 0.98 N - 3.92 * N where N is the number of game ticks elapsed. Where the displacement d is in blocks (meters), the time t is in seconds, initial velocity and displacement is zero and downward displacement is negative. 20 t is floored because Minecraft updates once each tick.Īn exact function to calculate the displacement of the player is the following: d(t) = 392(10/20 - (1/5)*t - 10/20*(49/50) floor(20t)). Where the velocity v is in blocks/second (or meters/second), the time t is in seconds, initial velocity is zero and downward motion is negative. This may or may not apply to some other mobs.Īn exact function to calculate the speed of a (free)falling player is the following: v(t) = (392/5) ((98/100) floor(20t) - 1). ↑ Horses have their vertical speed multiplied by 0.98 a second time in the same tick.Scaffolding (measured in Bedrock Edition) ![]() Sprint-swimming upward while holding jump There are some examples of purely vertical transportation methods:Ĭlimbing slope without stairs, pillar jumping, etc. At exceedingly high levels (100+), the player moves faster than the chunks can load. Using the / effect command, extremely high or low speeds become reachable. With adequate food and potion supplies, sprinting may be more cost-effective than building high-speed transportation systems. Using potion effects (including beacon effects), walking and sprinting speeds become competitive with other methods of transportation.Įach additional level of Speed allows the player to walk at nearly the sprinting speed of the previous level, and sprinting with Speed II is only slightly slower than a minecart at full speed or a boosted pig. Also, achieving speed requires either using rocket boost, or starting above the roof. ↑ it is technically possible below however, the size between the roof of the Nether and the floor is 124 blocks, meaning that it would take less than 2 seconds to go down.↑ Values are faster than those listed if the player has the Slow Falling status effect.The Player travels the same speed regardless of if the water is 1 block deep or 2 (in observed cases). ↑ Underwater refers to any part of the body submerged in water and walking on flat terrain.The surface speed refers to "skimming" across the top of the water by holding the spacebar. ↑ The swimming speeds are not affected by Swiftness potions.They are the fastest method of land transportation on open but unprepared terrain. ↑ a b c d e f g h i j k l m n o p In the Nether, water cannot be placed without the use of commands or glitches in past versions.↑ Boat acceleration takes 9.4 seconds- the difference in time between a running start and not, is halved, or 4.7 seconds.↑ Divide by 3 to get kilometres per game day, or by 6 to get kilometres per half-day (from dawn to sunset).↑ a b Multiply the value by 8 to get the Overworld equivalent when doing this in the Nether.Minecart with Furnace įlat ice Flat packed ice Flat frosted iceįlat terrain, fastest possible horse breedĭolphin's Grace status effect with Depth Strider IIIĭolphin's Grace status effect with Depth Strider III and Soul Speed III on a layer of Soul Soil underwater ĭolphin's Grace status effect with Depth Strider III, Soul Speed III on a layer of Soul Soil, and Speed II status effect underwater ĭolphin's Grace status effect with Depth Strider III and Soul Speed III on a layer of Soul Soil underwater, aligned at a +/-45 angle, and holding forward/sideways/sprint keys These speeds assume that the form of transportation is not under the effect of the Speed or Slowness status effects if they can be.Īverage speed in m/s (blocks per second) Īverage speed in km/h (1000 blocks per hour) Also, walking diagonally is faster, add info of sneaking using the Swift Sneak enchantment, and add info about walking and dashing using camels.Īdditional reason: Saddled pig speeds listed here conflict with information on Pig, as well as in game speeds that seem to be slightly over 2 blocks per second, as opposed to 4.19 listed here and the 5.2 listed on Pig ![]() Add calculations for how many blocks you need to fall to reach terminal velocity vertically as of 1.18 with the increased height limit. Reason: Add speed for throwing a Trident with Riptide enchantment, speed stats for striders when using boost. Please update this section to reflect recent updates or newly available information. ![]()
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